1: Lightgun support with custom crosshairs.ĭuckStation features a fully-featured frontend built using Qt (pictured), as well as a simplified frontend based on SDL and Dear ImGui.4: Vulkan renderer now available in libretro core.2: Support multiple bindings for each controller button/axis.3: m3u multi-disc support for libretro core. ![]() 8: Qt frontend supports displaying interface in multiple languages.1: Initial PGXP (geometry/perspective correction) support.7: Automatic updater for standalone Windows builds.5: Playlist support/single memcard for multi-disc games in Qt frontend added.It is very slow and incompatible with the recompiler, only use for games which need it. Mostly for compatibility, but some options are customizable. 5: Automated builds for macOS now available.1: Many additional user settings available, including memory cards and enhancements.Not all instructions/commands are supported yet. 2: Additional texture filtering options added.3: Support for chaining post processing shaders added.9: Memory card importer/editor added to Qt frontend.3: Game covers added to Qt frontend (see Adding Game Covers).5: Cheat support added for libretro core.Use with caution as it will break games and increase system requirements. 5: CD-ROM read speedup enhancement added.0: New cheat manager with memory scanning added.0: Option to use analog stick as d-pad for analog controller added.1: Multisample antialiasing added as an enhancement.1: Exclusive fullscreen option added for Windows D3D11 users.0: Widescreen hack now renders in the display aspect ratio instead of always 16:9.8: Window size (resize window to Nx content resolution) added to Qt and SDL frontends.Android and Linux builds will follow after further testing, but for now you can build it yourself. Can result in a significant speed boost depending on the game. 1: Threaded renderer for software renderer added.You cannot use the hardware renderer with GLES2, it still requires GLES3, but GLES2 GPUs can now use the software renderer. 1: OpenGL ES 2.0 host display support added.7: SDL game controller database is included with desktop versions courtesy of.You can turn this off by disabling "Apply Compatibility Settings" in the core options. 7: Compatibility databases added to libretro core - broken enhancements will be automatically disabled.This will provide titles for games on Android, where it was not possible previously. 7: Disc database is shipped with desktop and Android versions courtesy of.Procedure is the same as the desktop version, except you should place cover images in /duckstation/covers (see Adding Game Covers). 7: Cover support added for game list in Android version.Currently Brazillian Portuguese, Italian, and Dutch are available. 0: Translation support added for Android version.3: Button layout for the touchscreen controller in the Android version can now be customized.A ROM image is not provided with the emulator for legal reasons, you should dump this from your own console using Caetla or other means. You can use an image from any hardware version or region, although mismatching game regions and BIOS regions may have compatibility issues. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.Ī "BIOS" ROM image is required to to start the emulator and to play games. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. Latest Windows, Linux (AppImage), Mac, Android, and Libretro Builds: ĭuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. Latest News | Features | Screenshots | Downloading and Running | Libretro Core | Building | Disclaimers Fast PlayStation 1 emulator for PC and AndroidĭuckStation - PlayStation 1, aka.
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